Fog volume only rendering when camera is inside the volume

Godot Version



I created a test scene with a fog volume. I enabled “volumetric fog” in the Environment. The fog volume is a box 10m each side.

The fog volume is not rendering unless I have the camera inside the box.

Fog volume not rendering:

Fog volume partial rendering while camera is on the edge of the box:

Fog volume fully rendering when camera is in the box:

This is a known issue: Volumetric Fog shows artifacts at camera edge at certain angles inside Fog Volumes · Issue #74790 · godotengine/godot · GitHub