all the debug menu is telling me is breakpoint
The red dot means you set a breakpoint by clicking inside the “gutter”. This will halt the game at that point, in case you wanted to debug something at that instruction.
Click the red dot to remove the break point.
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this is what it tells me now, i had this problem originally, i had just accidently pressed that arrow you were talking about lol
Coding in basically all programming languages is case and symbols sensitive. GDScript is not an exception, so make sure that you write Node and method names correctly.
The default name of the node type you’re looking for is CollisionShape2D
, so try doing that inside your get_node()
method.
And I’ll prevent already the next error you will get: change the queue.free()
to queue_free()
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me when i put dot instead of line
thank you sm T-T