Forward+ game DirectX requirements

Godot Version

v4.3.rc2.official [3978628c6]

Question

When running a Forward+ game on Windows 10 with DirectX 12 (NVIDIA GeForce GT 610, feature set 11_0) the game crashes.

The error is “Shader translation at stage Compute failed”. Looks like the game will crash even if DirectX 12 is present, if the GPU don’t support the latest feature set.

My question is:

  • What should I write on the system requirements?
  • Should I ask for DirectX 12 compatible GPU?
  • Is there a way to make the game compatible with feature set 11_0?
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