So does this occur only in the editor when you select keys or move the vertical blue line? If that’s the case, just move the vertical blue line a little bit further to the right to see the frame change.
Moving the blue line wasn’t changing the image despite the frame number showing correctly and despite the picture in the track showing the correct image.
Reloading the project seemed to clear it up so if this is a bug it may be hard to reproduce.
It could just be an anomaly.
I’ve created a really small demo project here
In this project you select the animation player and then select the animation test.
You drag the scrub line (the blue line) and watch as the sprite changes for each key frame except that it doesn’t change for the last key frame.
What am I missing?
I am trying to precisely line up my animation and since it refuses to show the proper sprite frame its near impossible.
(Unless of course I am doing something wrong)