Full Screening moves enemies down

Godot Version

v4.3.stable.official.77dcf97d8

Question

Whenever I full Screen or Un-Full Screen All the Enemies in my game move down (top down game) nothing I’ve tried works and eventually the Enemies just leave the screen.

I don’t know your exact node setup, but maybe this page can help? If it doesn’t, can you explain what type of nodes the enemies are?