Game Crashes When Resizing Window

Godot Version

4.3

Question

So I’ve got this issue where if I run the project and then change the window size at all maximize or click and drag to resize the game crashes but the editor does not. I’m not getting any error message about whats causing it either.

I’m currently running the editor on Bazzite which I assume is part of the problem. I have the editor set to prefer wayland and the display server driver set to wayland as well and the behavior is the same either way.

Curious if anyone knows if there’s a way to fix this or if it’s a known issue?

You can check it here, or just post (“New issue” - Button) your problem with your project.

Github Issues: wayland + resize: GitHub · Where software is built