Game window freezes on startup without any image, even in the fresh project(only default 2D scene), but later unfreezes. And when i add any animated sprite animation doesnt play. CPU(Ryzen 7 5700) dont get any load, but GPU(RTX 3060) is loaded. Why is that happening and how to fix it? `
Hi, I had the same strange issue starting with 3.5. When I disabled GeForce Experience, Godot started to launch only once. On GitHub and Reddit they write about a bug related to the drivers of devices connected to the PC.
Try to disconnect all devices before launching. Then turn them on one by one. Some had a glitch due to the keyboard.
With the release of Godot 4.3, any problems disappeared for me.
But the problem itself on 4.2.2 was solved in a strange way: I launched Godot, it began to freeze. After it loaded, I simply rebooted the PC. After the reboot, Godot worked without complaints.
Thanks for the advice, but it seems like youve had a different issue, because ive got freezes(window went Not responding for a couple of seconds) on startup of game preview window(DEBUG window) and idle animation isn`t playing. And disabling Geforce Experience only helped a bit. Still thanks for reply!
Problem was not in godot, but in me - I needed to install .NET framework but i didn`t. And i missed one step in tutorial that i was using. Sorry for wasting your time of writing your reply and again - thank you for your advice