Godot Version
4.5.1 stable
Question
I have a seemingly benign error message when I am using multiple GDExtensions where one extension inherits a class from the other extension. (Note that it was a bit of a pain to get that working, but it certainly seems to work). The error message is due to re-registering the base class bind_methods, which is not handled properly when the base class is in a different extension.
The errors are:
ERROR: Unimplemented yet
at: _register_extension_class_internal (core/extension/gdextension.cpp:392)ERROR: Binding duplicate method: BFCoreEX::print_type().
at: bind_methodfi (/home/j/BFD/godot/Extensions/godot-cpp/src/core/class_db.cpp:143)
and where the “Unimplemented yet” error comes from in GDExtension::_register_extension_class_internal is a comment ‘//inheriting from another extension”.
Everything seems to be working fine. Base and derived class functions are executing properly. I’m just wondering if there is something obvious I should watch out for here or if I should avoid using this multiple extension setup for now.