Generic Bird Game (flappy-like with powerups) - My 1st game!

Hey everyone! I’ve just released my first Godot game on itch.io

It’s a Flappy Bird-style game with power-ups and maluses (depending on which item you grab).

The whole thing is styled after the Original Game Boy, complete with a custom dot-matrix shader I built to recreate that nostalgic screen look.

The main character is Generic Bird (Uccello Generico), originally from my own webcomic.

This project started as a way to experiment with my development stack:

:joystick: Engine: Godot 4.x

:artist_palette: Sprites: Pixquare

:speaker_high_volume: Sound effects: bfxr

It’s been an absolute joy to work on, and I’ve learned so much along the way.

I hope you’ll give it a try and let me know what you think!

Very nice and polished game :). I especially liked the small details, like the particles when you graze the floor.

I only think it takes too long to get a power-up. It took me quite a while to get one, and I only ever got the ‘feather’ (maybe I’m just bad :P). I think it would be nice if at least the time to the first power-up were shorter so one could ‘try’ more of them. It’s what makes the game unique, after all.

Other than that, very nice job :).