Godot Version
4.4
Question
Hello!
I am trying to learn Godot by making a basic plattforming game and bumped in to a problem I was hoping to get help with. I have made i "sign"scene consisting of a basic sprite, an Area2d and a label. When the player character enters the Area2d the labels text becomes visible.
It works as intended however throughout the level I want to place many different signs with different texts. One way would be to make a lot of different signs with different labels but I wondered if there is a smart way to use the same scene but make it display a different message depending on where it i placed. Is there a way to achieve this?