Godot Version
4.2
Question
I get error
USER ERROR: AudioOutputUnitStart failed, code: -50
When exporting to iOS and using microphone. Anyone tried using microphone on iOS and has it working?
4.2
I get error
USER ERROR: AudioOutputUnitStart failed, code: -50
When exporting to iOS and using microphone. Anyone tried using microphone on iOS and has it working?
Looks similar to AudioStreamMicrophone is broken on iOS hardware · Issue #33885 · godotengine/godot · GitHub
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