Godot Version
4.7.2
Question
Hi! I am making (for fun) a game with no nodes based off a video by overlite. (linked below)
I have a script overriding the main loop type, and i get the error
E 0:00:00:460 main.gd:4 @ @implicit_new(): Parameter “SceneTree::get_singleton()” is null.
<C++ Source> scene/debugger/scene_debugger.cpp:586 @ parse_message()
main.gd:4 @ @implicit_new()
twelve times every time i run it.
I believe it has something to do with the debuger trying to debug the scene (which does not exist)