Godot Version
4.6.1
Question
What should I have in .gitignore when Visual Studio 2026 is my editor?
I found an example on GitHub but it had over 1,000 lines and that seemed unnecessary. I just combined the default file that Godot and Visual Studio create into 1 file, but I’m not sure if that’s correct either.
Should I just add .vs to the default file that Godot creates?
# Godot 4+ specific ignores
.godot/
/android/
# Visual Studio
.vs