Gizmo handle for moving object will disappear when I add a new node into the scene in Mac

Godot Version

Godot: v4.2.1.stable.official [b09f793f5]

MacBook Pro (Retina, 15-inch, Mid 2014)
OS : Big Sur ver 11.7.10
Processor 2.5 GHz Quad-Core Intel Core i7
Memory 16 GB 1600 MHz DDR3
Graphics NVIDIA GeForce GT 750M 2 GB
Intel Iris Pro 1536 MB

Question

Hello, I recently started using Godot.
And just as the title, Gizmo handle to move object will disappear when I add a new node into the scene or even when I see the different window, and go back to the scene then the handle disappear.
What I mean “the handle disappear” is normally there is the handle XYZ of course, but when It’s gone, It become only like XY. (Z axis handle gone).
Btw, other handle like Rotation and Size are fine. Only in Move mode.
And only way to fix I know is just restarting the Godot program, but it’s not actually fixing because the problem gonna happen again anyway.

Have you ever got those problems? and If you know that how to fix, help me please.


↑ in this example, the handle of Y & Z axis are gone.

Looks like a bug to me, maybe report it at Issues · godotengine/godot · GitHub

OK! thank you for replying! I’ll do it.