.glb not supported

Versions tested
Godot 4.2, 4.3, 4.4 dev2

I was working on a game with an glb model which had animations and for some reason when I ran the game in the editor it would give me a error called

Unknown format : glb

I know Godot is very friendly with gltf and glb model but when I animated it didn’t work

I don’t recommend using 4.4.dev2 it has serious issues with importing anything, but especially 3D models. (It frequently crashes on me when I try to add new models to my game, and I had to go back to dev1.) I recommend using 4.3 or 4.4.dev1 instead. Having said that, I do see that you’ve tried multiple versions.

Can you link to the model you’re having trouble with?

The original project was created in Godot 4.3 itself.

Where did the .glb file come from?

I used a Sketchfab model and got some animations from mixamo by exporting it in .fbx format. Then when the animations were done I brought it back to blender textured it and exported as gltf 2.0(.gltf/.glb)

I’ve done the same thing before and not had problems, but I don’t know enough to help you out I don’t think. However, check out https://blender.stackexchange.com/ I’ve gotten answers there to questions, including issues with export for Godot. It’s a good community and they’re super helpful.

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Thanks, I think it was just a Bug

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