Glitches after updating drivers

Godot Version

Godot 4.3

Question

I recently updated my nVidia drivers and suddenly, everything in my project looks very wrong. This is an example just from the file system, but this spread to everything. Godot is the only program affected by it, every single other works as fine. And exported games from Godot that used to look good now also look bad. This is the only reason I thought of, because I reinstalled (from zero) all Godot (and erasing the user files), loaded backups… and still no luck.

Is this incompatibility with the graphic drivers? Should I erase these or are there settings in Godot that can help sync with the graphic system?

Thanks!

I think this topic is a good start…

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Thanks!