Glitching Camera

Godot Version

4.3

Question

So my character is having a stroke and i can’t seem to fix it.

Whenever moving the character the camera starts shaking uncontrollably up and down all the time.

Only 1 plugin inside of the project (Terrain 3D)

Here the thing i tried
-removing skeleton
-no spring arm
-removing camera rotation code
-changing the collision to box or bigger capsule
-changing viewport setting incase of weird render

also i added a output to know if the X and Z axis was funky (look like it)

If need more info feel free to ask any help is welcome thank you!!

Probably not your issue, but thought I’d mention it just in case.

Are you updating everything in the same process loop?

I had some janky camera shaking when I was updating movement of stuff in both _process and _physics_process. When I moved all the logic to the same (in my case _physics_process) it fixed it.

Tried that. Plus the camera and character are fine, is the character on the map that shakes like crazy…