Godot 4.3 does not open

Godot Version

v4.3 win64

Question

I am unable to open Godot. Launching the exe (either from the explorer or the cmd) it does not open. The Godot Process appears in the Task Manager but nothing else. I use Windows 10 Home with the most recent Nvidia drivers.

Running from cmd returns immediately and does not print anything, even with the --verbose settings.

I have tried previous versions of godot and v4.1.4 opens the project manager but not the editor, and v4.0.4 opens the project manager and the editor.

Any help is appreciated.

Anny errors would be nice, especially from the command line.

If the project manager opens but not the editor, this would typically be an issue with your GPU not supporting Vulkan and, in consequence, Godot’s forward+ renderer.

You can try creating a new project and set the renderer to compatibility. If you have a project already you can specify a command line argument to change the default renderer.

应该是你的某个扩展插件有问题
你可以先打开project.godot文件,清除[editor_plugins]。
还打不开就是gdextension的问题了
gdextension只能通过移除或隐藏对应文件夹,来防止启动

对了,还有可能是你的设备不支持Vulkan,不过这个一般有提示

I have managed to run v4.1.4 with the compatibility renderer. However still nothing with the v4.3, I have an Nvidia GeForce GTX 1070 in my laptop and from what I can see online it should be compatible with Vulkan.

Do I have to do anything specific to make it work?

I have been finally able to fix it.

Not even reinstalling the drivers of the graphics card with DDU did the trick.

I finally found the answer in reddit. It turns out Nahimic audio driver (that comes by default in MSI comupters) was the culprit. Closing the app allowed Godot to run.

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