Godot 4.3 no camera smoothing when new Physics Interpolation is on

Godot Version

4.3

Question

Hi, when I activate the new Physics Interpolation for 2D the, the Camera smoothing function don’t work anymore.

Post more information, I just tested it and it works the same with or without physics interpolation.

Try with a lower value, 15 px/s may be too fast.

1 Like

Hello mrcdk. Thanks for help. You are right. Trying a slower px/s (with activated Physics Interpolation) fix the problem.

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