Godot 4.3 Web Export Not Working For Me

Godot Version

4.3

Question

`I am new to Godot. Just downloaded 4.2 a week before 4.3 was released. I am honestly looking forward that web export are now available again. The thing is it doesn’t work for me at all and I don’t know why. First, I’ve read here: Web Export in 4.3 that the boot splash screen was changed but mine still looks like this when testing the web export.

Then after that, it says “failed to fetch”

I didn’t checked the “thread support”, started restarting the engine, tried to download it again, and even tried creating new Godot file to test it in multiple projects and they are all like that. I even tried enabling PWA and made sure the games/files are in “Compatibility”.
What could’ve happened? I also tried to follow a tutorial and saw that it was pretty much what I did: https://youtu.be/mklzTbfMFvY?si=88cZbGYIsJJQkyBC
If someone know the cause and solution to this, please comment it. Thank you so much!`

1 Like

How do you open your game?

I check it on the browser, by clicking the index file and also checked if it is working on the crazygames qa tool since that’s where I used to check webgl exports when I was still using unity a few months ago.

The boot splash screen is also showing when I play the game by just clicking the index.html in my file explorer but for platforms like crazygames, it is completely black.

Have no idea what crazygames is.
Try to use any http server for check it locally, even in video you linked author used it.

Read TIP with green background bottom of page Exporting for the Web — Godot Engine (stable) documentation in English

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Crazy games might be working, but clicking index.html won’t. To test locally you will have to start a web server like stated in that video, though Godot comes with one so there is a much easier one-click way to test. Once your export is set up and “runnable”, this icon lights up and you can click on it to test on a web browser

2024-08-30-104328_248x59_scrot

2 Likes

You can’t just open the index file in your local browser.
You have to serve that via a web server.

See Exporting for the Web — Godot Engine (stable) documentation in English

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Thank you for your time, I forgot to mention that I also did what the uploader of the video did but stopped at the part where he opened power shell since I can’t see that in my browser. Thank you for the links, it helped a ton!

I’ll keep that in mind! Thank you, I feel bad for taking people’s time for a relatively simple problem

Thank you! Though for crazygames though, it’s still not working for me.

That’s the purpose of a forum.
It’s written down for the next one to find it faster :slightly_smiling_face:

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