Godot 4.4 crashing(?) at random

Godot Version

all 4.X builds

Question

I have used the steam and standalone versions, I have reinstalled the versions many times, I have also changed through different versions on steam, same issue

My application closes at complete random, and the console doesn’t say anything

One time I was scrolling through nodes, another I was moving around a sprite, another I was typing in a script, weirdest is that I was away from my computer, Godot being idle, I come back and the window is gone

I can’t find any information on what it happening, I’m starting to contemplate doing a clean reinstall of Windows lol

Try a newer version, e.g. 4.5beta1, maybe the issue has already been fixed. Also check the memory consumption of the applications, maybe your PC is running out of memory and auto closes apps.
If nothing helps and you still experience the problem, you might need to check if there already is a similar issue reported by someone, and if not - report it yourself.

Godot crashing by itself is not something that is expected to happen at all.

Go to Help → Copy System Info and post your system specs.

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I already know my specs

GTX 1080
i3 13100f
550w PSU (i never get any shutdowns related to power)
PRO H610M-G motherboard
16gb 6400hz ram

Godot v4.4.1.stable - Windows 11 (build 26100) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1080 (NVIDIA; 32.0.15.7680) - 13th Gen Intel(R) Core™ i3-13100F (8 threads)

posting the copy as well i case

Downloaded it and made a new project, I added a collision shape and while just moving it around, Godot had crashed

There was no spike in memory usage when it closed, at the most it went up to 75-80% usage

Are you by any chance running OBS in the background somewhere? OBS has been known to cause random crashes on Godot, especially if you’re recording / capturing the editor windows.

I only had Firefox, Spotify, Steam, Discord, Task manager, File explorer, and Godot open

the best idea I have is so check my ram XMP settings and see if that fixes my issue

Is this a new system or did you change any hardware recently?

no hardware changes, I made the system early December last year,the only issues I’ve had were with Godot and Fallout 76 strangely enough

Godot crashes for seemingly no reason at random times
Fallout 76 freezes my entire pc and requires me to shut off the power

Hmmm. Did you try another renderer instead of Vulkan? I don’t know it off the top of my head but there is a Godot command line option to use another renderer.

sorry for the late response, I have tried, yet the crashing persists

My advice would be run MemTest86 on your computer overnight, and see if you get any errors. It’s entirely possible one of your RAM sticks has a bad section in it somewhere, and if that happens you can get all sorts of weird behavior and random crashes. Everything can be fine for hours or days, and then for whatever reason the OS decides to allocate the bad memory to Godot or whatever, and BOOM.

2 Likes

i reinstalled windows and it works lol

It was probably filesystem corruption, then. Likely some bit got flipped in the one of the support DLLs, like the language runtime or something.

Doesn’t Godot also cache some stuff in %youasuser%/appdata/local (or somesuch location by default) ? Reinstalling Windows would have also cleared that data.