Godot 4.5 unable to import new blender file?

Godot Version

4.5.1

Question

I am importing blender 3.4 file directly into godot. It was working till 4.4.1 but when I try to import a new blender file in 4.5.1, godot give me error. But if I import the same file in godot 4.4.1 and save as tscn file and then reopen the scene in godot 4.5.1 it works without any error. I am only unable to import new blender file. What new settings is added to import blender file?

I saw a Github post on this.

It says that Blender 3.4 files fail to import on Godot 4.5.1 if the Blender path on Godot is pointing to a Blender 3.4 directory. You just need to change the Blender path to point to a Blender 4.5.1 directory, and it seems to work fine according to the post.