your video driver seem not support the required OpenGL 3.3 version
if possible, consider updating your video card drivers.
if you have recently updated your video card drivers, try rebooting.
I tried downloading opengl32.dll but it doesn’t work
there is any hope?
First I’am on a very low-end Laptop
and:
CPU: Intel(R) Pentium(R) Dual CPU T2310 @1.46GHz 1.47GHz
GPU: Mobile Intel(R) 965 Express Chipset Family
RAM: 4 GO
binary: 32 bit
OS: Windows 7
Intel drivers for these chipsets on Windows don’t support OpenGL 3, you might be using Godot 3 in OpenGL 2 mode, so it’s not possible to run run Godot 4 in that system + OS.
It could be possible to find some preview beta drivers somewhere (something that users did in the past to run Godot 3), which added some support but I’m not sure if will work well and you won’t find these in the intel webpage anymore.