Godot 4 doesn't work

Godot Version

4.2.2

Question

Hi there I’am a Windows 7 32 bit game developper

I want to use Godot 4.2.2

but it sed that:

your video driver seem not support the required OpenGL 3.3 version
if possible, consider updating your video card drivers.
if you have recently updated your video card drivers, try rebooting.

I tried downloading opengl32.dll but it doesn’t work
there is any hope?

See:

I am Using Godot 3.5 and no problem

And the thread that was linked (as well as your original question) is talking about Godot 4

Yes It’s about Godot 4

What are your computer’s spec? Did you update your video drivers?

I highly recommend against downloading random dll files from the internet.

First I’am on a very low-end Laptop
and:
CPU: Intel(R) Pentium(R) Dual CPU T2310 @1.46GHz 1.47GHz
GPU: Mobile Intel(R) 965 Express Chipset Family
RAM: 4 GO
binary: 32 bit
OS: Windows 7

and I don’t know how to update my video driver

And I am using v4.4.stable.official on Windows 7.
Without the adequate video card OP is stuck with 2D only (like me).

Have you tried running Compatibility Mode in Godot?
I run (2D only) in 64 bit Windows 7 using that mode.

Sorry For not answering, but I try it Today and the same error appear

Intel drivers for these chipsets on Windows don’t support OpenGL 3, you might be using Godot 3 in OpenGL 2 mode, so it’s not possible to run run Godot 4 in that system + OS.

It could be possible to find some preview beta drivers somewhere (something that users did in the past to run Godot 3), which added some support but I’m not sure if will work well and you won’t find these in the intel webpage anymore.

1 Like

For now I’am using godot 3.5 but the tutorials and everything is about godot 4