I’m working on my tower defence project for a while with 4.2.1 and everything worked fine until yesterday. The UI started to getting really slow and I was unable to write into Editor Input fields. So I checked the typical issues:
Antivirus
Cache
Reinstalling
Today I found the possible issue:
I created a new (empty) project because I thought my old project was defect. While I addes 3 folders (language/scenes/scripts) to the still empty project the Editor is getting slower and slower again. So I checked the whole thing in the task manager:
my graphic card driver seems to cause the issue. I used a GPU driver uninstaller, after that was cleaned I reinstalled the new Nvidia driver and Godot works like it should. It’s very strange but it seems that the driver itself caused the problem.
Now, after the start of the whole program has 600+ MB in the memory and it works fine.