Good! There should be one more video right before the weekend.
I watched and enjoyed a few of your shader videos.
Would you ever consider doing a series pf short videos where you tackle one visual shader node (or an aspect of one)?
Also do you have a repo where you put example projects up?
Good idea. In fact, I already published three or four videos about visual shaders, but I plan to do more of them.
Will definitely watch at least a couple of them. I watched a small one and it barely scratched the surface…and I’m bad at the programming language used for the shaders💀
Anyways, thanks for the tutorials!
Glad to be helpful.
Just wanted to say what an amazing resource your tutorials are. I’d seen many examples of sobel kernels in shaders but was still struggling to understand what they were doing. I was already subscribed to your channel, but it was a lucky google search that reminded me you’d posted a video on them. The way you explained them made everything click!
Thank you so much for all the work you’ve put into these!
Thanks! I tried to describe the algorithm as clearly as possible, so I’m glad it worked out quite well.
Thank you, for the crazy waterfall Effekt
Heh, some effects can produce unintended results, but they still have some use.