The game runs fine on the godot emulator. But after transferring to Android the camera stopped moving and the character cannot jump
I fixed the button, all that’s left is the camera
the input button works fine? it also looks like the android build has the camera more zoom out
Check this documentation page about how to manage multiple resolutions Multiple resolutions — Godot Engine (stable) documentation in English
button works fine now. Yes
i will try
I don’t think this is a mistake or I didn’t understand
Looks like the camera zoomed out
I checked the camera and there were problems with it.
Have you been able to find and fix the problem?
If not, can you create a “minimalistic reproduction project”? (compress with zip and upload to Google Drive for example)