Godot Version
4.2
Question
Hey everyone, I’m looking for some guidance from people who have set up git lfs with a Godot project.
I just want to make sure I have the correct list of all the binary files that need to be tracked with lfs.
images
- bmp
- dds
- ktx
- exr
- hdr
- jpg
- jpeg
- png
- tga
- svg
- webp
audio
- wav
- ogg
- mp3
video
- ogv
Am I missing any file types?
Jim