Godot Crashes After Colouring Custom Font

Godot Version

v4.3.stable.official [77dcf97d8]

Question

I’ve made a custom pixel font that’s 4x5 in size using Pixel Font Converter!. The font works fine in Godot, but if I select a new colour for the font, it changes colour, pauses a second, then crashes. No log or anything from what I can find. How can I fix this?

Can you share the font that causes the crash?

Sure! How should I do that? The forums don’t allow me to upload non-image files.

Upload somewhere like google drive and put the link here.