Godot crashes when deleting a file

I’ve noticed that deleting files seems to be crashing Godot.

Repro steps:

  • Open a new godot project
  • Add any file to the res folder via import
  • Delete the file
  • Godot crashes

Which version and OS are you on?
What does the console have to say?

I’m on Linux, but I forgot which version. I’ll check when I’m home.
As for the console, I forgot that I could run the editor from the terminal to get debug logs, so I’ll do that once I’m home too,

1 Like

I’m also on Linux, just tested that in my project - no crash.
Deleting a file is such a basic action that it wouldn’t go past any of the early tests if it resulted in a crash, so it can’t be as simple as “add a file, delete it and crash”. There has to be something more specific in your case.
You never said what version you’re on, but try downloading a newer or older version and see if it persists, usually that’s enough to get rid of a mysterious error.

im also on linux and that doesnt happen

maybe your using a older version

OK, I’ll install the latest stable and try again.

1 Like