Godot Crashes whenever I open a project

Godot Version

4.3

Question

Hello, my version of Godot (4.3) crashes anytime I open a project, which wasn’t an issue a few days ago. The project launcher opens, but whenever I attempt to open any of my projects, the engine will give me a blank screen and then proceed to close. Even with the console version, the console closes. This leaves me with no error message to follow. The only thing I think could’ve caused it was installing Half-Life: Alyx, but I have zero idea. Please help.

Have you tried redownloading the Godot.exe file from the Godot foundation website and opening up a project with a freshly downloaded Godot 4.3?

Try force to open with compatibility renderer:

  1. Go to your Godot executable folder
  2. Press Shift + Right click in any empty place and select “open powershell here”
  3. Type: ./your_godot_filename --rendering-driver opengl3 --editor --path “your_project_absolute_path” and press enter

If that works, will be something related to your GPU or your GPU driver

It is a fresh copy of Godot 4.3. I used 4.1 and switched to 4.3 when the crashes started. (Didn’t help)

I’m planning to get a new GPU soon anyways, will that help?

Also, I can’t seem to run the game, same issue as before.

Only if what i said in my last commentary worked.

I personally would stick with 4.1 if that’s what your projects were built in as you troubleshoot.

Only because moving between versions is sort of a second variable that might cause additional issues.