Godot Engine is having a double exposure problem in its editor. How to fix this?

Godot Version

Godot Engine 4.3

Question

The Godot Engine editor is having some double exposure problems. Even on 2D images, it is somehow double exposed. How do you fix this? My Nvidia Driver, by the way, is the latest one.

Please do look at the screenshots:

NVidia vulkan driver update, you can switch to compatibility or wait for the next driver update

1 Like

Thank you! I thought I’m the only one experiencing this. So, rolling back to Nvidia version 566 would be good.

heh, I have seen this answered like 15 times now. :rofl: