Godot Icon different from "Icon.svg"

Godot 4.3.stable

Why is the “icon.svg” a different size (that is, if opened in image editing programs, it’s dimensions are different) than the actual icon of Godot?

an SVG image can be dynamically sized, image programs could draw in full resolution at any size. Open it in a text editor an you’ll see drawing instructions, rather than byte-by-byte pixels in other formats.

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