Godot Version
4
Question
Is there something in godot like a module manager ( like the plugin one ), which can help you easily install them? From what I’ve read the only method of using modules is placing them into the /modules folder and recompiling the engine which seems inconvenient.
I want to create an utility, “Godot hub” which has a custom modules marketplace for the engine and also provides an abstraction layer over godot and “installs” it. I think that a custom module market would be extremely beneficial to the engine and the community overall.