Godot Rapier2D
A 2d rapier physics server for Godot Engine, implemented as a GDExtension.
Features
- Parallel support (for non enhnanced determinism builds)
- Single and Double float precision build.
- SIMD (Single instruction, multiple data) build.
- Cross-platform determinism build.
Limitations
Supported Platforms
- Windows (x86_64, x86_32)
- macOS (x86-64 + arm64 Universal)
- Linux (x86_64)
- Android (x86_64, arm64)
- iOS (arm64)
- Web (wasm32)
Installation
- Automatic (Recommended): Download the plugin from the official Godot Asset Store using the
AssetLib
tab in Godot. - Manual: Download the github release and move only the
addons
folder into your projectaddons
folder. - Build it yourself. Read more about it in the documentation.
After installing, go to Advanced Settings
β Physics
β 2D
. Change Physics Engine
to Rapier2D
.