I’ve been having this issue since ~3.5 Stable release but haven’t seen anyone else with this issue. I will be using the engine just fine after performing a restart on my machine - after anywhere between 10 minutes to 5+ hours of use the engine will become unresponsive for ~2 minutes. Then after this happens, all godot windows that are opened after this event take anywhere between 1 minute to 4 minutes to load having an unresponsive window icon and will crash if played with too much. I’ve attempted to launch with console but no errors are shown when this is occurring. The only fix I’ve found is by restarting the machine - which leads me to believe it’s based on some driver or service running on the OS and not godot-specific; but this is the only application that I have that breaks seemingly for no reason. I know the issue isn’t project related because even on a fresh instance of godot with all appdata deleted on a fresh load it will still take up to 4 minutes to load just the base engine interface to create a new project with none available for selection.
I’ve attempted the following to resolve this issue:
deleting and reinstalling drivers related to my mouse and keyboard
deleting all files related to godot - including registry files
upgrading my machine from windows 10 to windows 11
completely uninstalling graphics drivers with DDU and reinstalling from manufacturer’s website
My system specs:
OS: Windows 11 24H2
Processor: i5-9400F
RAM 32GB single stick DDR4
GPU: RTX 3060 ti
MOBO: ASUS Prime H310I-PLUS
Keyboard: SteelSeries Apex 7
Mouse: Logitech G502 Hero
If you need anything else let me know. I have no idea why this keeps happening and it’s aggravated me to the point where I made this account just to put this on here since I’ve seen absolutely nothing related to my issue since 3.5
just the engine itself. I can run other programs with no issue, file explorer runs just fine as well as other system applications. event viewer doesn’t seem to catch any system or application logs for godot either
Have you tried opening this up as an issue on the official GitHub repo? That’s probably a better place where more tech savvy people could help you get to the bottom of things.
I was going to but I don’t think this is specific to the engine if it’s only happening on my desktop - I don’t have this issue on my laptop and I haven’t seen this widely reported. I was hoping to be able to get someone here who’s already seen and resolved the issue before going directly to the repo
I had recently upgraded my RAM, originally was on dual stick 16GB of 2x8 and was still having this issue (back when I was using 3.5). So I’m not sure if this is necessarily the reason. I have some sticks of ram laying around and will try though
Also just in case - my RAM is configured to 2666MHz
that’s the highest speed my motherboard supports, though it shouldn’t be an issue since that’s relatively low to mid range speeds, and I believe the stick I have goes to 3200MHz
Sounds like some sort of file scan is happening, probably windows updates or defender anti-virus, since it’s so consistent in timing. It’s most likely something software side, I can’t imagine this being a hardware issue, if it really only affects Godot.
Sorry yes, the motherboard autoconfigured the speed, I haven’t adjusted it at all just letting it be known just in case somehow that’s causing an issue
this happens to the engine from launch itself. It’s independent of any project new or old, launching “Godot 4.3 stable.exe” will have the same result with the initial window and any window after. I’m still waiting for it to happen since it will just start randomly anywhere between 10 minutes after I restart to multiple hours after. But once it starts it doesn’t resolve until I restart again
TextServer: Primary interface set to: “ICU / HarfBuzz / Graphite (Built-in)”.
CORE API HASH: 966092234
EDITOR API HASH: 444927587
EditorSettings: Load OK!
EditorTheme: Generating new theme for the config ‘66886095’.
EditorTheme: Generating new icons.
EditorTheme: Generating new fonts.
EditorTheme: Generating new styles.
Loaded system CA certificates
BENCHMARK: