Godot Version 4.4
Question
I’m using XRTools in Godot for VR to have it to where that when I pick up an object, it snaps to the hand with the hand being in proper position (via GrabPointHandLeft and Right), and when the player lets go of said object, it resets to its original position. But every time I try to do this either the GrabPointHandLeft and Right stops working, or the object resetting stops working (but, the GrabPointHandLeft and Right works). I can’t get both to work, and I’m finding nothing tutorial wise on how to do it.