Godot Version
v4.4.1.stable.official [49a5bc7b6]
Question
Heya
I’m looking to make a portfolio website with Godot, one major thing that makes the app feel not much like a website when exported to HTML5 is how Godot’s bootstrapping process prevents default behaviours for a bunch of keybinds, such as CTRL+R or F5 for reload, F11 for fullscreen, F12 for dev console, and on mobile swiping down to reload.
I fully get why it is this way, as I’m meant to be making a game, not a fancy looking website, and a clean slate keybind-wise is the best foundation, however I’d like to enable these binds again as it would “feel” like a website a lot more, which is what i’m aesthetically going for here, the mobile stuff isn’t mandatory here, but would be cool.
I’ve tried to look through the exported JS, but can’t seem to find anything i can see at least relevant to blocking these behaviours, so im turning to here!
Thank you in advance for any help