Godot XR update - October 2024

Time for another Progress Report, XR Edition :sparkles:

From body-tracking to pass-through improvements, read what the team has been up to - text sadly only available in 2D:

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One quote in the post mention improvements to legible text, is this a regression?

This is ideal for in game menus, media viewing, or heads up displays. Small text is especially more readable when using this technique

I think “text sadly only available in 2D” is a joke, but the most popular headset comes with a web browser, one could read this post in-vr! I am confident I’m reading into it too much lol