Godot Version
4.2 stable
Question
TLDR: Need help to make a cleaner and more maintainable application in Godot
I’m writing a simple application in Godot, it’s a commission calculator.
Am I doing the right thing? Basically, I made these nodes, as you can see below, are called MuralArea, MuralMockup… etc. And whenever I click the next button or back, it makes the previous node invisible and the next node visible. And it works fine, their inputs are being retained through navigation.
My issue is how my script is being polluted in one script file. And I’m almost 100 lines, and I’m 1/8 done!
There must be a better way to do this? What I’m thinking is this:
But I’m not sure if this a good way, I’m not familiar enough with Godot. Please help!