Godot Version
4.2.2
Question
I’m developing a 3D game on godot but I have these kinds of artifacts right in the middle of the screen and it bothers me… How can I correct this?
4.2.2
I’m developing a 3D game on godot but I have these kinds of artifacts right in the middle of the screen and it bothers me… How can I correct this?
I have been seeing some pixels here and there in the editor that seem similar, I wonder if it’s the skybox mesh or textures not seaming up completely and you are seeing the background color?
Do you see that when playing or in a build?
I have this problem in the debug window, the one to test the game without compiling it
This image is from the game test window
I’ve had rendering oddities when I had more than one monitor connected. It went away when I disconnected the other monitor.
Ah it works thank you very much !
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