Godot Version
Godot 4.x
Question
I have seen this grass demo, which is written in Javascript. The author wanted to achieve the same grass-appearance as in the game “Ghost of Tsushima”. It uses Three.js and runs in the browser.
On my MacBook with M1 Pro Chip, it runs with 122 fps, sometimes up to 125 fps, which is quite impressive.
And here is a video, where he describes his approach
Has anybody tried something similar with Godot and achieved similar high-performance results? I have tried Proton-Scatter so far, but I never get these high frame-rates with it.