Less of a question about Godot and more about art and animations in general.
Does anyone know of any good guides to get started with making game art? Pixel art seems like the easiest place to start. Is it easier to start with characters or tile maps first?
Are there guides on making sprite sheets that are easily imported into Godot? While getting familiar with the GDScript syntax I’ve been using random assets yanked from similar sprite-based unity games as placeholder animations till I figure out how to do them myself. Even with that, I managed to mess up the “Add frames from sprite sheet” panel and create animations that don’t consistently hold the character in place. If there are guides relating to getting that right please let me know.
You can use a pixel art program to create the character and its animations, find a images to sprite sheet or keep the images separate and add them to an AnimatedSprite2D inside the CharacterBody2D.
Thanks. I’m familiar with getting animations to play in Godot. I’m not at all familiar with art and making good animations at all. I have a background working as a software engineer if that helps.