Godot Version
4.7.2-stable
Question
I am running into an issue where I have added a second CSGBox3D the first one I have is a floor so I wanted to add a slight ridge so I can test jumping and make sure it feels correct. However the second CSGBox3D I create does not appear when I run the game it is there in the view port however this also happens whenever I copy and paste the first CSGBOX3D assuming it might be because I checked a box I didn’t realize or whatever the case might be. This also happens when trying to import a blender file as well, I wanted to test if it was just a CSGBox3D issue. I cannot figure out what this issue is and would love to be able to resolve this cause I’m at a lost. If anyone has any suggestions for this I greatly appreciate it!
ps I cannot upload any attachments as I am a new user hopefully my explanation of what the issue is helps you understand. I will try to better explain in reply to your comment if needed ![]()