Having issues downloading godotsteam

Godot Version

Latest stable

Question

I’m trying to download the latest version of the godotsteam addon through the asset store but having this error when doing so :

resim

The initialization settings do not show up in the project settings from what I assume is a result of this.

I also noticed that in the “godotsteam_plugin.gd” mentioned above there are these errors in the script :

“Line 29:Identifier “Steam” not declared in the current scope.”

Which is for the “Steam” variable in this enter_tree() function :

func _enter_tree() -> void:
	_check_outdated_api()
	print_rich("GodotSteam v%s | %s | %s" % [Steam.get_godotsteam_version(), link_website, link_changelog])
	add_project_settings()
	add_steamworks_dock()

Did you enable the plugin in the project settings? Does it require a GDExtension?

When I try to turn it on I get this error :

What did you install? It seems to want a GDExtension or an existing plugin to be enabled before this one.

I installed “GodotSteam GDExtension” from the Asset Store built-in to Godot

Try restarting the editor if you haven’t already, GDExtensions sometimes need a full reload

I have but It hasn’t helped, I just get the same parse error on launch