Having sub-tiles in a tileset?

So, my tiles need to be 24x24.
But my tileset is ideally formed by 8x8 tiles. I combine 9 of those to create an entire tile.
The alternative is to have every combination of them as a 24x24 tile, but that seems a bit cumbersome, and a lot of waste…

I’m not sure how to handle this tho. I tried just tiling my map with the 8x8s, but damn that’s cumbersome. I have to always count 3 when I just consider a single tile too.
So ideally… I’d need tile presets? Does Godot have something like that? How would you guys go about solving this?

Can you show what your tileset looks like? I don’t quite know what situation you’re exactly in.

You can create bigger tiles in the tileset or save and use patterns but the grid will always be the same as your tileset tile_size

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Bigger tiles is not an option but damn, patterns may be exactly what I need. Thanks!