Godot Version
4.2
Question
`I am having trouble figuring out how to make HD images or textures in Godot, as in game it looks really pixelated and I want it to be a sharp image or sprite. Resolution of the sprite was something like 720x720, so I guess it should be a good idea to just up the resolution a lot more? Or will that cause problems with space, and optimization?
Thanks in advance`