here:
As you can see, you have two player nodes each running your player script. The first one doesn’t have any children so the path you assigned to health_parent is incorrect, resulting in null reference.
This all happened because you’ve set up the script as an autoload. Look in the docs what exactly happens when you “make a script global”:
how to fix that
Un-autoload the script.
thank you
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Make sure to read up on autoloads and understand how they work, to prevent similar problems in the future.
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