Godot Version
4.2
Question
Hello fellow godoters,
I have a question im struggling to find the answer for, im sure it’s been asked before but was unable to get any results by typing what i thought might be the right terms into the search box/ google/ youtube etc. I just dont know the correct term for this.
I want to make a 2d character with multiple sprites which relate to different body parts. IE head, legs, arms, body.
My character is a wizard so my intention is to hopefully set up the character to say when he’s moving, all body parts are playing the run animation but say if he wanted to cast a spell while he was running the arms could switch to a cast animation while the legs continue to move/ hair keeps swaying in the wind then once the cast is complete the arms continue with the running animation in sync with the remaining body parts.
If anyone could provide any advice/ youtube links/ articles etc where someone has done something similar that would be amazing.
Struggling to wrap my head around this one and I feel it will make my gameplay much smoother.
Cheers!