Godot Version
4.2
Question
why is the point light doing this to my texture, the texture should be a perfect circle
4.2
why is the point light doing this to my texture, the texture should be a perfect circle
I know you’re in a rush but please watch this video after you’re done with the game jam:
I have no freaking idea what the problem you’re having is.
i just need to know why the point light is doing this to the texture I added , the textures comes out with a rectangle at the bottom when it should be a complete circle
Would you say you are in a “jam”???
Seriously, idk. But I came here to suggest that, when playing for speed (game jam) make it a feature, not a bug and keep rolling.
Maybe you’ll have a realization while your grinding something else. Maybe the game gets shipped with the bug, but you make it look like it was on purpose.