HID device access for android

Godot Version

4.4.1

Question

I have an HID usb device to which I connect to with a gdextension. Keeping it simple, I managed to build and link my gdextension to hidapi and libusb (which is required for android) and another lib that will parse my device.
The gdextesnion works great for windows (didnt try for linux and mac)
I managed to compile it and export from godot to android. the application is running from my device but I am unable to read the HID device.
I suspect that I need some permissions.
Has anyone managed to something like this? read an HID device in android…